I’m excited to announce we’re working on a new game: Manic Mole! Manic Mole is an action game about running, jumping, digging, collecting coins, and avoiding traps and enemies. We’re developing the game for the Ouya, the Android-based game console that caused quite a stir on Kickstarter last year, with the aim of releasing the game in time for the console’s retail launch in June.
We can also announce now that the music for Manic Mole is being created by the amazingly talented chiptune artist Fearofdark! Check out his recent album, Motorway, for some great music and a sense of what Manic Mole will sound like.
We’ll be releasing more details about Manic Mole on the official website soon.
Lots of news about Micron:
- Micron is available in the Indievania store!
- Thanks to the Linux support added in Unity 4, Micron is now available on Linux! Grab it from Desura or Indievania.
- A demo version of Micron is now available on Google Play and the Amazon App Store.
- The 12 bonus levels added for the PC & Mac release have been added to the iOS and Android versions of Micron as well.
It took a bit of time but Micron has finally made it to PC & Mac! This version comes with 12 bonus levels (unlocked when you complete the main game) and some minor tweaks to things like controls and screen settings. There’s also a free demo version with the first few levels of the game if you want to try before you buy. So go grab the game on Desura now!
If you haven’t heard of Desura it’s a lot like Steam but more friendly to indie developers. There are tons of great games on there so it’s well worth making an account if you don’t have one yet!
The bonus levels and demo version will be coming to iOS and Android soon too.
If you’re an Android phone or tablet owner in the US you now have one more way to get Micron. The game was approved for the Amazon Appstore this morning! Get it here.
Tom Cutrofello runs a blog focusing on nothing but great puzzle games for iOS and mechanical puzzles. This morning he posted a review of Micron:
Micron has 51 levels. I have solved them all! They start easy, and get, seemingly, impossible. … Micron has old-school 1980′s graphics. But that’s okay. It’s the challenge and fun of the puzzles that propels it into the list of Best Puzzle Apps of 2012.
It’s great to see a real puzzle afficiando like Tom enjoying Micron! If you like puzzle games you should definitely check out his blog.
My 7DFPS game is called Cosmic Run. The challenge ended last Friday but I’m still working on the game. The version I submitted for 7DFPS was rough: no music, no proper title screen, no control options, control problems, performance problems… The latest version, which I’ve posted on Kongregate, fixes all these things, and I’m continuing to add to it.
The world behind you is being torn apart by a black hole. You must run forward to stay alive but evil red cubes are blocking the way! Shoot as many cubes as you can before you reach the end of the world.
Run forward and jump from platform to platform while shooting the red cubes. Your gun has a heat meter on the right. If the gun overheats you won’t be able to shoot for several seconds. Your life bar is on the left. Three hits from a red cube and you’re dead! Falling into the black hole will also kill you, of course.
Cosmic Run is primarily a score attack game. The longer you survive and the more cubes you shoot down the higher your score. Race for high scores and low scores. The high score is what you would expect. The low score is the lowest score you can get while still finishing the game (i.e. touching the goal at the end).
Posted in Cosmic Run, Games Tagged 7dfps
The first update for Micron is now available on the App Store and Google Play. Changes in this update:
- Added a brief tutorial when playing level 01 for the first time.
- Fixed a bug where level progress wasn’t saved under certain conditions.
- Fixed two puzzles that had unintentional shortcuts.
Thanks to CGRundertow and jojopetv for these fantastic reviews!
I’m trying to make something for 7DFPS, the 7 day FPS challenge. I’ve never made an FPS before, or a 3D game for that matter, so I came up with a concept for a game I can build almost entirely out of cubes to keep things easy. I start the player on a platform in space. There are other platforms in front of the player. As you start playing the platform underneath you starts crumbling. To stay alive you have to run forward, jumping from platform to platform, shooting enemies in your path.
Posted in Cosmic Run Tagged 7dfps
That was quick! Apple has approved Micron for iOS! The game is now available in the App Store.
If you like Micron, please help me spread the word! Go to microngame.com to share Micron on Facebook, Google+, and Twitter.